Import https://github.com/tock/libtock-rs/core at commit ab2c945 into third_party/lang-items/.
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72
third_party/lang-items/src/panic_handler.rs
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72
third_party/lang-items/src/panic_handler.rs
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//! Lang item required to make the normal `main` work in applications
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//!
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//! This is how the `start` lang item works:
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//! When `rustc` compiles a binary crate, it creates a `main` function that looks
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//! like this:
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//!
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//! ```
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//! #[export_name = "main"]
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//! pub extern "C" fn rustc_main(argc: isize, argv: *const *const u8) -> isize {
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//! start(main, argc, argv)
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//! }
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//! ```
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//!
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//! Where `start` is this function and `main` is the binary crate's `main`
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//! function.
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//!
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//! The final piece is that the entry point of our program, _start, has to call
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//! `rustc_main`. That's covered by the `_start` function in the root of this
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//! crate.
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use crate::led;
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use crate::timer;
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use crate::timer::Duration;
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use core::alloc::Layout;
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use core::panic::PanicInfo;
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#[lang = "start"]
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extern "C" fn start<T>(main: fn() -> T, _argc: isize, _argv: *const *const u8) -> i32
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where
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T: Termination,
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{
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main().report()
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}
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pub trait Termination {
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fn report(self) -> i32;
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}
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impl Termination for () {
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fn report(self) -> i32 {
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0
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}
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}
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#[panic_handler]
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fn panic_handler(_info: &PanicInfo) -> ! {
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// Signal a panic using the LowLevelDebug capsule (if available).
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super::debug::low_level_status_code(1);
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// Flash all LEDs (if available).
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loop {
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for led in led::all() {
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led.on();
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}
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timer::sleep(Duration::from_ms(100));
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for led in led::all() {
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led.off();
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}
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timer::sleep(Duration::from_ms(100));
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}
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}
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#[alloc_error_handler]
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fn cycle_leds(_: Layout) -> ! {
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loop {
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for led in led::all() {
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led.on();
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timer::sleep(Duration::from_ms(100));
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led.off();
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}
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}
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}
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