Introduce Customization struct (#458)

* Introduce Customization trait

* Introduce Customization trait including the customization accessors
  that control various behaviors.

* Expose Customization through a getter API in Env, and make the code
  that directly access the constants currently switch to accessing the
  customizations via Env.

* TockEnv's customization getter implementation directly returns the
  reference of the global DEFAULT_CUSTOMIZATION constant, so the
  constant values are still inlined and dead code won't be compiled.

* We'll add the customizations from global constants to the struct
  one-by-one, only MAX_MSG_SIZE in this commit.

* Small fixes

* Fix deploy script
* put is_valid under std gate
This commit is contained in:
hcyang
2022-04-14 14:57:18 +08:00
committed by GitHub
parent 81996f650e
commit 1ef9a4447d
12 changed files with 174 additions and 33 deletions

View File

@@ -88,6 +88,11 @@ impl<E: Env> Ctap<E> {
&mut self.hid
}
#[cfg(feature = "std")]
pub fn env(&mut self) -> &mut E {
&mut self.env
}
pub fn process_hid_packet(
&mut self,
packet: &HidPacket,