Introduce a trait to abstract the CTAP environment

The end goal is to provide users with:
- the Env trait that they should implement
- the Ctap struct that they can use
This commit is contained in:
Julien Cretin
2022-03-02 13:50:08 +01:00
committed by Julien Cretin
parent 8a2e99960f
commit 18faf9f38f
10 changed files with 611 additions and 481 deletions

View File

@@ -15,9 +15,44 @@
#![cfg_attr(not(feature = "std"), no_std)]
extern crate alloc;
#[macro_use]
extern crate arrayref;
use crate::ctap::hid::send::HidPacketIterator;
use crate::ctap::hid::{CtapHid, HidPacket};
use crate::ctap::CtapState;
use crate::env::Env;
use libtock_drivers::timer::ClockValue;
pub mod ctap;
pub mod embedded_flash;
pub mod env;
#[macro_use]
extern crate arrayref;
pub struct Ctap<E: Env> {
env: E,
state: CtapState,
hid: CtapHid,
}
impl<E: Env> Ctap<E> {
// This should only take the environment, but it temporarily takes the boot time until the
// clock is part of the environment.
pub fn new(mut env: E, now: ClockValue) -> Self {
let state = CtapState::new(&mut env, now);
let hid = CtapHid::new();
Ctap { env, state, hid }
}
pub fn state(&mut self) -> &mut CtapState {
&mut self.state
}
pub fn hid(&mut self) -> &mut CtapHid {
&mut self.hid
}
pub fn process_hid_packet(&mut self, packet: &HidPacket, now: ClockValue) -> HidPacketIterator {
self.hid
.process_hid_packet(&mut self.env, packet, now, &mut self.state)
}
}